Soccer League Management Web App
Overview
This project is a full-stack web application designed to manage a competitive soccer league, including teams, matches, and real-time updates.
It was built as a team project (4 developers) using an Agile workflow, with an emphasis on maintainability, collaboration, and automation.
Tech Stack
- Backend: Ruby on Rails
- Frontend: React + Vite
- Database: SQLite
- Caching / Messaging: Redis
- API: RESTful architecture
- CI/CD: GitHub Actions
Key Features
- Full CRUD support for league entities (teams, matches, schedules)
- Real-time notifications powered by Redis
- Clean separation between frontend and backend
- Automated test execution on every pull request
- Code coverage reporting using SimpleCov
My Contributions
I played a leadership role on this project and focused heavily on engineering workflow and reliability:
- Designed and implemented backend features in Rails
- Led project planning using a GitHub Kanban board
- Assigned tasks and coordinated sprint goals
- Enforced branch protection rules requiring PRs and reviews
- Set up GitHub Actions to run tests automatically
- Wrote unit tests using Minitest
- Authored technical documentation
- Presented progress during bi-weekly sprint reviews
What I learned
This project reinforced the importance of:
- Writing code that other people can extend
- Automating checks instead of relying on manual discipline
- Clear communication within a team
- Treating infrastructure and workflow as first-class engineering problems
It’s the project that best represents how I like to work as a developer.
Links
- 🔗 GitHub repository: SWE-Football-Manager-Project